Left 4 Dead 2 Voice Actors

Left 4 Dead 2 Voice Actors 8,7/10 1663 votes
  1. Left 4 Dead 2 Character Voice Actors

Overview New survivors Nick and RochelleLeft 4 Dead 2 is a first-person shooter developed and published by for and on November 17, 2009. Like its 2008, the game is set during the aftermath of a global that rapidly transforms its victims into mindless, highly aggressive -like creatures known simply as 'the Infected'.

The sequel is set in the Southern and centers around a new team of four Survivors -, and - who are forced to work together to fight through the hordes of Infected and reach safe haven. While still retaining the same focus on as in the original game, Left 4 Dead 2 uses an updated version of the ' to procedurally alter gameplay to an even greater degree, customizing the of each scenario based on players' performance.Left 4 Dead 2 was both critically and commercially successful; critics praised the additions of weapons and new enemy types coupled with the original game's emphasis on tactics and horror-themed gameplay.

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Lead writer confirmed in an interview that the had sold over 11 million units in total as of August 2011. GameplayAt the most basic level, Left 4 Dead 2 is a first-person shooter with a heavy emphasis on, though it can also be played in a single-player mode with three AI instead of human teammates. Before a game begins, players choose from one of four human 'Survivors' of the epidemic as their, who are all identical in terms of ability. The original retail version of the game is split into five discrete campaigns (with more campaigns later added as ), each of which is comprised of three to five smaller levels called 'Chapters'. In most levels, the Survivors' goal is to reach a at the opposite end of the level and then shut the reinforced door behind them, after which the next level is loaded.The four Survivors begin each Chapter in an isolated area free of Infected, where they can equip themselves with healing items (typically a ) and any available weapons or ammunition. After exiting the safe area, the Survivors must contend with large groups of -like 'Common' Infected in order to reach the Chapter's goal, as well as rare 'Special' Infected which have unique abilities that can further hinder Survivors' progress.In the final Chapter of every campaign, the Survivors must make their escape from the area to finish the game.

The means of escape during the finale varies depending upon the campaign; the Survivors must either call and await a rescue vehicle while holding out against a prolonged Infected onslaught, pass through a long and challenging gauntlet of Infected to reach the rescue vehicle, or a certain number of scattered to refuel a vehicle (or a ) and facilitate their own escape.There are three new special infected: the, and; five uncommon common infected are also introduced. In addition, Left 4 Dead 2 more than doubles the arsenal of firearms to wield and introduces a variety of melee weapons, as well as special limited-use weapons in the chainsaw and grenade launcher. Left 4 Dead 2 also retains the series' trademark humor with each Campaign receiving a B-movie style poster viewable during loading screens. HealthAll Survivors begin every campaign with 100. As Survivors take damage, their health decreases and, at less than forty health, their movement speed will suffer as well.

Survivors can heal themselves or their teammates on the spot if they are carrying a, which requires five seconds to apply and leaves the user completely defenseless during the healing process. First Aid Kits only restore eighty percent of damage taken; they will always heal a Survivor up to at least eighty health, but can never restore a Survivor to their original 100 health. Survivors can also consume pain or adrenaline to regain smaller amounts of 'temporary health' which will slowly deplete over time. The Survivors' health levels at the end of a Chapter are carried over to the next Chapter (except in Versus, where all Survivors begin each Chapter at full health).When a Survivor's health is fully depleted, he or she becomes incapacitated.

In this state, the Survivor falls down onto the ground and can no longer move or use any weapons except sidearms ( or ). A new 'incapped' health meter with 300 temporary health appears in place of the Survivor's standard health meter and begins to slowly drain as they, eventually leading to the Survivor's death. Non-incapacitated teammates can revive incapacitated Survivors by holding the 'Use' key while next to them; once revived, a Survivor regains their mobility, as well as their standard health meter with thirty temporary health. If a Survivor player is incapacitated and revived twice consecutively without being healed by a First Aid Kit, their vision becomes grayscale and is accompanied by a loud heartbeat audio effect, signifying their dire health status. In this ' state, a Survivor will instantly die if their remaining health is depleted for a third time before using First Aid. AI Director 2.0 The streets run red with bloodAn improved is featured in Left 4 Dead 2 that dynamically alters the game experience more so than Left 4 Dead's Director. In addition to changing the spawn points of zombies and objects throughout the game, AI Director 2.0 has the ability to alter the layout of certain areas of levels, making each play through more unpredictable, as well as being able to change weather patterns.

For example, AID 2.0 can rearrange crypts and tombs in a cemetery, making it impossible to know in advance the exact route that the survivors must follow. AID 2 can also change the weather to create flash thunderstorms, dramatically reducing visibility and muffling voice chat, forcing survivors to hunker down and wait it out. Crescendo EventsAs in the original Left 4 Dead, Survivors will periodically come across 'Crescendo Events' in which a mechanism or object must be activated in order to trigger some kind of event (such as calling an ), which in turn attracts a horde of Infected that the Survivors must defend against for a certain length of time before being allowed to progress. In Left 4 Dead 2, the Crescendo Events are more varied, with greater variety than just the old 'hole-up and defend' type. So-called 'rolling Crescendos' require the players to activate the event and then run a gauntlet while being assaulted by zombies to reach an end point where they can deactivate the event (such as turning off an alarm). Another type of new crescendo is the optional one, such as navigating an impound yard full of alarmed cars, which, if touched or shot, will go off and draw hordes of zombies (possibly causing the survivors to set off even more car alarms, creating a spiraling chaotic chain reaction).

These new and more dynamic types of crescendo events were motivated by Valve's desire to reduce the effectiveness of popular and very effective Left 4 Dead 1 tactics like closet camping and corner stacking, in which players crowd into a small defensible space and wait out the event, easily killing all of the infected funneled toward them. Some of the new special infected, as described below, such as the Spitter and Charger further counter these types of cheap survivor tactics. ModesAll previous game modes return, and two new ones are added: Scavenge and Realism (The Passing DLC adds a third with Mutation). Campaign/Single PlayerPlayers select one of four Survivors and attempt to make it through all Chapters of a campaign. Each Chapter ends when the survivors make it to a safe room, which contain ammo, weapons, and health kits, so that the survivors can get reorganized before heading out back into the fight for their lives. If any players die before finishing a level, they can be rescued by being found locked inside 'Survivor closets' at certain points in the level, bringing them back to life with half health and a single pistol for defense. Versus Zombie concert!Versus mode allows up to eight players in a game, and pits two teams of four against each other.

One team plays as the survivors, and the other as Special Infected. Players advance through a campaign, playing each chapter twice (once as the survivors, once as the infected). The goal of the survivors is no different than that of Campaign mode, and the infected team must simply try to kill off all survivors. Unlike campaign mode, however, once survivors are dead they cannot be rescued from a Survivor closet. Points are awarded to a team based on how well they perform on a chapter. SurvivalThe four survivors must vie against an endless swarm of zombies for as long as they can.

Survival matches take place in any area of a campaign that has a 'crescendo event,' where players must activate and wait for something to happen before they can advance, during which time they are swarmed by hordes of zombies. In Survival, however, the hordes never end and the players cannot advance, so instead they must hold out for as long as possible.

The hordes of zombies are not alerted until the players activate the event, and until then they have as much time as they like to prepare. Throughout the area, there are supplies and weapons, so that survivors can sufficiently arm themselves for the coming attack. As time progresses, the players face an increasing number of Special Infected, eventually even multiple Tanks at once. Players are judged based on how long they are able to survive, and their times are compared to those of their friends via leaderboards. ScavengeScavenge is a 4 vs 4 competitive mode in which teams compete to collect gas cans scattered around a map in order to fuel up a centrally-located generator. Games are round-based, with each team playing once as the survivors (collecting the gas cans) and once as the infected (attacking the survivors) per round.

Left 4 Dead 2 Voice ActorsActors

There are always 16 possible gas cans to collect, and the team that collects more in a round wins that round. Games may be chosen to last a single round, best 2 out of 3, or best 3 out of 5. The new Scavenge modePlaying as the survivors, a team must race against the clock, which starts at one minute and 30 seconds, and is extended by 20 seconds for each of the 16 gas cans they successfully retrieve and deposit in the generator. If the clock reaches zero and none of the survivors is holding a gas can, or if the entire survivor team is incapacitated, play stops and the team playing survivors is scored by how many cans they managed to deposit that round. If the clock reaches zero and at least one survivor is still holding onto a gas can, overtime is triggered and play continues until either the survivors deposit a can into the generator (raising the clock back to 20 seconds) or all survivors holding gas cans drop them.To win a round, a team only has to collect more gas cans than the other team-they don't necessarily need to collect all 16. In fact, in the second half of a round, once the survivors collect 1 can more than the other team did in that round, play stops, and the team that collected more gas cans wins it outright.

Left 4 Dead 2 Character Voice Actors

For example, if the first team to play survivors in a round collects 3 gas cans before running out of time or getting incapacitated, then the second team only needs to collect 4 gas cans to win that round. If both teams collect the same number of gas cans, then the winner of the round is determined by how fast each team was in getting those cans, with the faster team winning.The team to play survivors first in a new round is the team that lost the previous round. Witcher 3 quest mods mod. After a game has been won by a team, both teams are prompted to vote if they would like to play a rematch. If majorities of both teams vote 'yes', then a new game is begun with the same teams, map, server, and settings.

If either team does not vote 'yes' by majority, then everyone is returned to the game lobby. RealismRealism puts a new twist on the classic campaign mode, playing more like a variant on campaign mode than an entirely distinct mode of its own.

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